Pretty fun, I liked the art style - especially background and all the weird dithering effects.
Would’ve been nice to include keyboard prompts. controller didn’t work for me and I just had to trial and error (or at least list them on this page)
also - would’ve been nice to have more use of the abilities. Dash and the gun both felt unnecessary to clear obstacles, only double jump seemed required. So working in more obstacles to the level design will make it feel more Metroidvania - y
Hello, thank you so much for playing and your comments! The game actually DOES have keyboard prompts, but we had to scrap controller support last minute. Unfortunately that means that the controller prompts still show up automatically and override keyboard prompts when a controller is connected. :[
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Pretty fun, I liked the art style - especially background and all the weird dithering effects.
Would’ve been nice to include keyboard prompts. controller didn’t work for me and I just had to trial and error (or at least list them on this page)
also - would’ve been nice to have more use of the abilities. Dash and the gun both felt unnecessary to clear obstacles, only double jump seemed required. So working in more obstacles to the level design will make it feel more Metroidvania - y
had fun nonetheless!
Hello, thank you so much for playing and your comments! The game actually DOES have keyboard prompts, but we had to scrap controller support last minute. Unfortunately that means that the controller prompts still show up automatically and override keyboard prompts when a controller is connected. :[
This game is so well done! I loved the aesthetic and the map design. Definitely a comfy cozy 8bit game. Everyone who worked on this ate it up!